Furstenwalde League

The Furstenwalde League is a cabal of about 100 Magi who have formed independently from the Traditions. They operate bases out Germany, Poland, Ukraine, the U.S.S.R, Crete, and Iraq. Using a complex system of web-like Space connections, the Furstenwalde League moves across eastern Europe and the Middle East studying ancient texts and the other denizens of the World of Darkness.

Organization
The League is organized by city. Typically there are no more than 3 or four Chapters spread across a country, and each member introduces themselves as their full name, followed by "Of the X Chapter" where X is the name of the country's capital city. The only notable exception is the Furstenwalde Chapter, where the League was founded.

Chapters
Chapters are the main organizational force of the League. They typically consist of no more than a handful of Awakened (3-6), with around a dozen Sleepwalker staff.

Bases
Chapters operate out of Bases, usually constructed with and hidden by Magic. They are further hidden by the fact that they are constructed usually in the middle of nowhere deep in forests, deserts, or mountains. Bases are connected via a web-like system of "tunnels" created by high level Space Mages, allowing instantaneous transportation across thousands of miles.

Awakened Agents
Awakened Agents are the core of the League. They are the "rank and file" so to speak. Agents are dispatched to contain Masquerade breaches, deal with run away experiments, pursue Mysteries - and when the time comes, wage war. The number of Magi in the League stands at around 100.

Sleepwalker Agents
Sleepwalkers are trained and used as staff for the League. In terms of numbers they make up the vast majority of the League. Their numbers currently stand at around 1000.

Sleepers/Mortals
Sleepers occupy a vast portion of the League's enrolled staff. Since the Furstenwalde League is about driving scientific discovery and using magic for Technocratic reasons, Sleepers often find themselves under the indirect employ of the Furstenwalde League. Whether they are staffing radar stations, power plants, or vehicle factories - the League is not out of touch with mortal society.

Mysteries, R&D, Soldiers
The Furstenwalde League's primary concern is conducting research into Mysteries. That said, they are not solely scholar-based. Indeed, the Furstenwalde League has grown to encompass more aspects of society than just academia or mystery. They regularly recruit (and sometimes create) Sleepwalkers to staff facilities, conduct R&D, and even fight against the League's enemies. Aside from Sleepwalkers, they also regularly train Hunters to better fight against other Supernaturals.

War
The League is almost constantly at war. If they aren't fighting to defend their Nodes, they're warring with Kindred. If they aren't warring with Kindred, then it's another Mage cabal; or a Uratha tribe, or any other supernatural that wants what others have. The World of Darkness is a dark place, and if you aren't prepared to defend what you have from those who wish to take it, you don't survive very long.